Monday, November 21, 2016

Unboxing - The Walking Dead: All Out War

After spending many months in a state of perpetual anticipation wave one my 'Something to Fear' Kickstarter pledge finally arrived. The Walking Dead: All Out War is a table top war game from Mantic Games for 1 or more players. It can be played solo, cooperatively or versus. I'm quite excited about playing this game; a quick review of the rules 

The box arrived in overall descent shape. Two corners were a little banged up but nothing compared to some stories I had heard from other backers.

 So many minis! The first tray contains 38 miniatures and a Kickstarter exclusive badge and bag o' guns.

 The second tray contains the gaming cards and a bunch of Kickstarter goodies such as...

 This dice bag...

 The second tray neatly stores some scatter terrain, dice, and game cards.

The vehicles are hollow plastic. I'm looking forward to painting these up and weathering the crap out of them.

 There are various barricades included.

 There are also many different supply catches.


Each character has a card for game play which includes: Point Cost, Name, Faction, Nerve Level, Health, Special Rules and Abilities, Melee, Shoot, Defense, and room around the edges for various equipment to be attached. Characters can be outfitted with items, armor and keep additional equipment in their pack.


Under the character cards are 8 more walkers! 

 Event cards


 Supplies and equipment cards.

 A dice bag with lots of unique dice for game play.

The core rules set, a quick start rules book, and the Day's Gone Bye expansion. 

Cardboard punch out terrain and markers. These are more of the standard to be expected in the retail version. The Kickstarter version included models of many of these pieces.



Overall I'm quite happy with what I've received so far. Wave 2 will include the Green Family Farm expansion with at least another 16 miniatures, a rules/scenario expansion, and more character/equipment cards.

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